Draki's Journey
DRAKI’S JOURNEY
Platform: WebGL
Controls:
- Play in Fullscreen
- WASD to Move
- Space to Dash
- E to Interact
GAMEPLAY TRAILER
LUDUM DARE 54 GAME JAM
Draki’s Journey is the first game prototype made by Coffin Club, a team of 7 international developers who partnered to submit a joint project for Ludum Dare 54: https://ldjam.com/events/ludum-dare/54/. The game was developed in less than 72 hours, from 29.09.2023 to 02.10.2023, and made to fit the theme 'Limited Space'.
GAME SUMMARY
Play as chibi vampire Draki, who navigates a mansion full of harmful rays of light that seep through boarded windows. The goal is to collect Novelty Items from your mansion to place into your coffin before you lay yourself to rest every night. The amount of light seeping in grows as angry villagers outside remove boards, limiting Draki's space more and more as the game progresses. Each Novelty Item has a different narrative reward that Draki can dream about before ultimately going to sleep in their coffin forevermore!🦇
GAMEPLAY FEATURES
- A profound and humorous narrative style
- A storyline that explores coming-of-age and gender expression
- Intricate Level Design that scales in complexity overtime
- In-house Music, SFX, and VFX, tailor-made to the game's theme and mood
- In-house, accessibility-proof Art, UI, and overall Art Style
CREDITS
- Alex Norfleet: UX/UI, Art
- Flo McQuibban: Narrative, Design, UI, PO
- Germán Medina Calle: Music, SFX
- Jeremy Martz: Programming, QA
- Richard Cuartero: Level Design, Programming
- Ryan Salam: Programming, VFX
- Veronica Rae Leda: Art, Animation, Programming
ART & ASSETS
by Veronica Rae Leda:
- Draki Player Character & all animations
- Draki's Coffin
- Novelty Item #1: Draki & Aunt Dahlia
- Novelty Item #2: Tempur-bleeding Pillow
- Novelty Item #3: Sir Battington
- Novelty Item #4: UoT Graduation Cloak
- Novelty Item #5: Transylvania Times
- Novelty Item #6: Rot Wheels Mini Hearse
- Novelty Item#7: Fang Extensions
- Novelty Item #8: Bottomless Blood Bag
- Novelty Item #9: Pallbearer Bow
- Garlic Cannon
- Garlic Bomb
- Main Menu & Cover Art
by Alex Norfleet:
- Draki’s Journey Logo
- UI Health Bar
- UI Speech Bubble Container
- UI Thought Bubble Container
- UI Novelty Item Container
- Draki’s Journey Main Menu / UI Art (animation and art support by Veronica Rae Leda, and UI support by Flo McQuibban)
by Richard Cuartero:
- Re-colouring of free-to-use itch.io assets for each Level map:
- Free to use itch asset list: Bookshelves, switch statues, cracked bookshelf, walls, window boards, doors, windows, tables, chairs, bed, dresser, standing divider.
from Adobe Express:
- Fonts: House of Cards (titles), Abolition (logo, buttons), Adobe Caslon Pro (dialogue, body text)
- Decorative flourishes: Adobe icon templates for logo flourish, menu top flower flourish, menu bottom simple flourish.
Status | Prototype |
Platforms | HTML5 |
Authors | GrizzlyJer, Adelear, Flo McQ., NanoComputer, RSalam, riccu, audiochemist |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Indie, Ludum Dare 54, Music, Narrative, Singleplayer, Story Rich, Top-Down, Vampire |
Links | Ludum Dare |
Development log
- Draki's Journey - Bug-Fixed 2Oct 05, 2023
- Draki's Journey - Bug-Fixed 1Oct 04, 2023
Comments
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Very nice game. It is quite fun.